#ifndef __MONKEY_SLIDE_CLOUD__H__
#define __MONKEY_SLIDE_CLOUD__H__
#include "cocos2d.h"
#include "cocos-ext.h"

USING_NS_CC;
USING_NS_CC_EXT;

class Cloud : public CCSprite
{
	public:
		Cloud();
};

class Background : public CCSprite
{
	public:
		Background();
};
#endif